NBA Player
AJ Dybantsa
Size, athleticism, and a score-from-anywhere bag — straight from the top of the 2026 draft.
Strengths
- +Elite inside — 5 twos and 5 dunks, with a real 4 from deep
- +4 handles still create at 6'9"
- +Solid everywhere on defense — 4s on guard, blocks, boards
- +5 stamina — he never sits
Weaknesses
- –Very good everywhere on defense, elite nowhere — no 5s on that end
- –4 passes — scorer first, facilitator second
- –The August 10 patch trimmed his rookie card — threes, handles, steals, and aura all down a bar
One of the first three names called at the 2026 Draft — and the card the game gave him says the developers weren’t exaggerating. The in-game bio reads: “The future arrives now. AJ Dybantsa has the size, athleticism, and complete offensive game to score from anywhere. Every possession is a chance for a highlight.” At 6’9“ in Wizards colors, the sheet backs every word.
The offensive row — 5 twos and 5 dunks with 4 threes and 4 handles — is still a three-level scoring card at forward size, but the August 10 patch took the day-one version down a notch: threes, handles, steals, and aura each lost a bar, the first rookie-card correction the game has shipped. He still rises at the rim at max rating and keeps defenses honest from deep; he just creates the deep look a beat slower than before. The engine behind it: 5 stamina so the pressure never dips, with a 4 aura charging the Zone at a good-not-elite rate.
The defensive sheet holds up: 4s on guard, blocks, and rebounds with 3 steals after the patch, plus 4 speed and 4 power. No elite stopper tools, and the trimmed steals mean fewer takeaways, but there is still no soft spot to hunt. You do not scheme at Dybantsa; you just deal with him.
In the Zone: Going Off. The complete-scorer takeover — shooting, dunks, handles, and passing all lifted at once. On a card still carrying 5 twos and 5 dunks, the Zone window is pick-your-poison inside, and it lifts the post-patch threes and handles right back toward their old level while it lasts.
Run him with a true rim anchor and a table-setter. His defense holds its own but doesn’t erase mistakes, so a shot-blocking big covers the paint — and a Dropping Dimes passer feeding him means the boosted catch-and-shoot looks fall even harder. Unlocks at Rank 25 for 5,000 Cred; the moment you have him, he’s a build-around.
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